You can use fixed-point vertex data to increase the transforming and lighting speeds of 3d graphics drivers that do not implement transforming and lighting in hardware 您可以使用定点顶点数据来提高那些未在硬件中实现几何形变和光效处理的三维图形驱动程序的几何形变和光效处理速度。
You can use fixed-point vertex data to increase the transforming and lighting speeds of 3d graphics drivers that do not implement transforming and lighting in hardware 您可以使用定点顶点数据来提高那些未在硬件中实现几何形变和光效处理的三维图形驱动程序的几何形变和光效处理速度。
Graphic process unit ( gpu ) is one of the most remarkable computer hardware because of its rapid development and renovation . it ’ s main application is 3d graphic geometry transform and light computation in real time 图形处理器(gpu)的飞速发展和革新成为计算机硬件发展的一大亮点,其主要应用领域为3d图形的几何变换和光照特效的实时运算。